Earth Astronaut
Roger Strunk
Astronaut on Spaceship Earth · Designer · Illustrator
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50 Years Bauhaus

[ Design ]

50 Years Bauhaus

Catalog for an exhibition of Bauhaus works at the Pasadena Art Museum (March/April 1970) sponsored by the Federal Republic of Germany. Book and exhibition designed by Herbert Bayer.

50 Years Bauhaus
Alien: The Blueprints

[ Science Fiction ]

Alien: The Blueprints

A collection of brand new blueprints of all the major vehicles, ships and technology of the Alien movie universe. Artist Graham Langridge delves deep into the concept art, set designs and photography to recreate full and accurate blueprints of the drop ship, the Sulaco, the Nostromo and many more.

Analog Algorithm: Source-Related Grid Systems

[ Design ]

Analog Algorithm: Source-Related Grid Systems

This book is a tool kit to create new forms. It deals with grid-based design and gives the reader techniques to develop new forms, fonts, logos, and patterns. By Christoph Grünberger.

Another Science Fiction

[ Design ]

Another Science Fiction

Advertising the Space Race 1957–1962. In between the dry articles of trade journals, a new visual vernacular sprang up. Aerospace industry ads pitched the idea that we lived in a moment where anything was possible — gravity was history, and soon so would be the confines of our solar system. By Megan Prelinger.

A–Z of The Designers Republic

[ Design ]

A–Z of The Designers Republic

The first book to explore the creative output of The Designers Republic, and its influence on a generation of graphic designers. By Ian Anderson.

Beachheads in Space: A Blueprint for the Future

[ Technology ]

Beachheads in Space: A Blueprint for the Future

A look at how our first frail space stations are building towards what will serve as beachheads in space. “From these, a flood of man and machines will be moving out into the newest and broadest frontier.” By Jerry Grey.

Beachheads in Space: A Blueprint for the Future
Black Mountain: An Interdisciplinary Experiment 1933-1957

[ History ]

Black Mountain: An Interdisciplinary Experiment 1933-1957

Founded in North Carolina in 1933, BMC was one of the most innovative schools, after the Bauhaus, of the first half of the 20th century. This reissued exhibition catalog traces the key moments in the history of this legendary school.

Blade Runner: The Inside Story

[ Film ]

Blade Runner: The Inside Story

The first extensively illustrated book about the most influential sci-fi film ever made. By Don Shay, Cinefex.

Born Modern: The Life and Design of Alvin Lustig

[ Design ]

Born Modern: The Life and Design of Alvin Lustig

Spanning the breadth of Lustig's tragically brief but prolific career, Born Modern is a must-have for any student or practitioner of design, as well as anyone interested in the history of American visual culture. By Steven Heller, Elaine Lustig Cohen.

Büro Destruct Vol. I

[ Design ]

Büro Destruct Vol. I

The first compilation of work from the groundbreaking Swiss design group Büro Destruct.

Charley Harper: An Illustrated Life

[ Illustration ]

Charley Harper: An Illustrated Life

The definitive monograph of artist Charley Harper’s six-decades-long career, showcasing illustrations that appeared from 1950-1975 in the Ford Times magazines, as well as in books such as the beloved, “The Giant Golden Book of Biology” in 1961, “Betty Crocker’s Dinner for Two” in 1961, and “The Animal Kingdom” in 1968, among many others. By Todd Oldham.

Cold War Modern

[ Design ]

Cold War Modern

While political tension defined one front of the Cold War, a creative conflict was waged on another. By David Crowley and Jane Pavitt.

Do You Compute?

[ Design ]

Do You Compute?

A broad survey featuring the very best of computer advertising in the 20th century, culled from museums, university archives, and private collection. By Ryan Mungia & Steven Heller.

Dynamic America; a history of General Dynamics Corporation and its predecessor companies

[ History ]

Dynamic America; a history of General Dynamics Corporation and its predecessor companies

A large format, beautifully produced hardcover presentation of the history of General Dynamics, containing 426 pages with over 1,000 illustrations. Designed by Erik Nitsche and published in 1960.

Dynamic America; a history of General Dynamics Corporation and its predecessor companies
FHK Henrion: The Complete Designer

[ Design ]

FHK Henrion: The Complete Designer

The first comprehensive monograph of the life and work of German-born designer FHK Henrion (1914-1990), who as a British citizen after WWII, went on to become the most important figure in modern corporate identity design in Europe. Published by Unit Editions.

Flying Saucers Are Real!

[ Design ]

Flying Saucers Are Real!

A catalogue of the Jack Womack UFO library and a history of one of the 20th century's most pervasive subcultures. By Jack Womack. Foreward by William Gibson.

Graphic Stamps

[ Design ]

Graphic Stamps

Sourced from the collections of stamp design experts Iain Follett and Blair Thomson, the book celebrates the brilliance of postage stamp design from around the world.

Graphis Diagrams: The Graphic Visualization of Abstract Data

[ Design ]

Graphis Diagrams: The Graphic Visualization of Abstract Data

A collection of information graphics, selected for their ability to elegantly display abstract facts or functions.

Graphis Diagrams: The Graphic Visualization of Abstract Data
Grid Systems in Graphic Design

[ Design ]

Grid Systems in Graphic Design

Josef Müller-Brockmann’s classic work covering guidelines and rules for the function and use of grid systems in graphic design.

Handbook of Designs and Devices

[ Design ]

Handbook of Designs and Devices

1,836 basic geometric designs and variations for quick, convenient, practical reference. By Clarence P. Hornung.

High Tech Trademarks

[ Design ]

High Tech Trademarks

A comprehensive survey of the trademarks of high tech industries, featuring over 500 symbolic and typographic visual identities. By John Mendenhall.

High Tech Trademarks
High Tech Trademarks Volume 2

[ Design ]

High Tech Trademarks Volume 2

The second book in this series — a comprehensive survey of the trademarks of high tech industries, featuring over 600 symbolic and typographic visual identities. By John Mendenhall.

High Tech Trademarks Volume 2
Hybrid Imagery: The Fusion of Technology and Graphic Design

[ Design ]

Hybrid Imagery: The Fusion of Technology and Graphic Design

This 1990 book chronicles April Greiman’s pioneering “hybrid imagery,” a design process that merged formal, traditional design with computer-generated imagery.

Hyperobjects: Philosophy and Ecology after the End of the World

[ Philosophy ]

Hyperobjects: Philosophy and Ecology after the End of the World

Global warming is perhaps the most dramatic example of what Timothy Morton calls “hyperobjects”—entities of such vast temporal and spatial dimensions that they defeat traditional ideas about what a thing is in the first place.

Illustrating for Science

[ Illustration ]

Illustrating for Science

Creative techniques and problem-solving approaches for scientific illustrators. By George V. Kelvin.

Impact 1.0 & 2.0

[ Design ]

Impact 1.0 & 2.0

Books collecting covers of design magazines, journals and periodicals of all kinds, from the 1920s to present day.

In the Dust of This Planet

[ Philosophy ]

In the Dust of This Planet

The world is increasingly unthinkable, a world of planetary disasters, emerging pandemics, and the looming threat of extinction. In this book Eugene Thacker suggests that we look to the genre of horror as offering a way of thinking about the unthinkable world.

Infinite Detail

[ Science Fiction ]

Infinite Detail

A timely and uncanny portrait of a world in the wake of fake news, diminished privacy, and a total shutdown of the Internet. By Tim Maughan.

Inside the Machine: Art and Invention in the Electronic Age

[ Design ]

Inside the Machine: Art and Invention in the Electronic Age

A visual history of the electronic age that captures the collision of technology and art―and our collective visions of the future. By Megan Prelinger.

Into the Unknown: A Journey Through Science Fiction

Into the Unknown: A Journey Through Science Fiction

A lavishly illustrated 228 page catalogue that expands on the themes and content of the Barbican exhibition, with essays by a range of scholars and experts in the field, including award-winning author Bruce Sterling.

KIRBY100

[ Comics ]

KIRBY100

TwoMorrows and the Jack Kirby Collector magazine celebrate Jack Kirby’s 100th birthday in style with the release of KIRBY100. Featuring images and essays from an all-star line-up of 100 comics pros, examining Kirby’s influence and 50-year career in comics.

Ladislav Sutnar: Visual Design in Action

[ Design ]

Ladislav Sutnar: Visual Design in Action

A facsimile reprint of the iconic 1961 book by modernist graphic designer and pioneer of information design Ladislav Sutnar.

Lance Wyman: The Monograph

[ Design ]

Lance Wyman: The Monograph

The first major publication devoted to designer Lance Wyman's entire creative output — showcasing achievements of a long and productive career, from his early work for GM, through his iconic designs for the Mexico 68 Olympics, to the Minnesota Zoo and his more recent projects. Published by Unit Editions.

Light of the Stars: Alien Worlds and the Fate of the Earth

[ Science ]

Light of the Stars: Alien Worlds and the Fate of the Earth

Light of the Stars tells the story of humanity’s coming of age as we awaken to the possibilities of life on other worlds and their sudden relevance to our fate on Earth. By Adam Frank.

Logo Book Stefan Kanchev

Logo Book Stefan Kanchev

The first detailed study of the life work of Bulgarian graphic designer Stefan Kanchev (1951–2001), the artist behind more than 2,000 socialist logos. By Magdalina Stancheva.

Logo Modernism

[ Design ]

Logo Modernism

Examine the distillation of modernism in graphic design with this vast collection of approximately 6,000 logos from 1940–1980. By Jens Müller and R. Roger Remington.

Logo-A-Gogo

[ Design ]

Logo-A-Gogo

A compendium of designer and illustrator Rian Hughes’ best logo designs for the comic industry, with insights into the creative process behind his work.

Los Alamos Rolodex: Doing Business with the National Lab 1967-1978

[ Design ]

Los Alamos Rolodex: Doing Business with the National Lab 1967-1978

150 cards from seven rolodexes of the dispersed collection of former Los Alamos Lab employee Ed Grothus, who operated a salvage company of lab cast-offs, known as The Black Hole. By the Center for Land Use Interpretation.

Man Without A Country

[ Memoir ]

Man Without A Country

In a volume that is penetrating, introspective, incisive, and laugh-out-loud funny, one of the great men of letters of this age — or any age — holds forth on life, art, sex, politics, and the state of America’s soul. By Kurt Vonnegut.

Manuals 1: Design and Identity Guidelines

[ Design ]

Manuals 1: Design and Identity Guidelines

Unit Editions’ comprehensive study of corporate identity design manuals, featuring 20 examples from the 1960s to early 1980s – the golden era of identity design. Edited by Adrian Shaughnessy and Tony Brook.

Manuals 2: Design & Identity Guidelines

[ Design ]

Manuals 2: Design & Identity Guidelines

A companion to Unit Editions’ Manuals 1, Manuals 2 is a comprehensive study of corporate identity manuals from the golden era of identity design. Edited by Adrian Shaughnessy and Tony Brook.

Moving to Mars: Design for the Red Planet Catalogue

[ Design ]

Moving to Mars: Design for the Red Planet Catalogue

The first book ever to thoroughly explore the crucial role that design will play in the collective endeavor to travel to and inhabit Mars.

NASA // PAST AND PRESENT DREAMS OF THE FUTURE

[ Photography ]

NASA // PAST AND PRESENT DREAMS OF THE FUTURE

Nine years in the making. Over 200 images of space exploration’s most iconic objects, as you’ve never seen them before. By photographer Benedict Redgrove.

New Dark Age

[ Technology ]

New Dark Age

A New Dark Age: Technology and the End of the Future, surveys the history of art, technology, and information systems, and reveals the dark clouds that gather over our dreams of the digital sublime. By James Bridle.

Novacene: The Coming Age of Hyperintelligence

[ Science ]

Novacene: The Coming Age of Hyperintelligence

The originator of the Gaia theory offers the vision of a future epoch in which humans and artificial intelligence together will help the Earth survive. By James Lovelock.

Omnibot Fan Book

[ Technology ]

Omnibot Fan Book

A Japanese book on Tomy’s toy robots, from the 2007 i-SOBOT back to the Omnibot and other robots they produced in the 1980s.

Our Universe

[ Science ]

Our Universe

National Geographic’s Picture Atlas of Our Universe, containing over 434 paintings, drawings, photographs and maps of space. By Roy A. Gallant.

Our Universe
Our World in Space

[ Science Fiction ]

Our World in Space

An illustrated look into the future, through the 1974 collaboration of artist Robert McCall and writer Isaac Asimov, that follows the probable pattern of our world’s advance outward into space in the coming decades, in the next century, and beyond.

Our World in Space
Out of the Cradle: Exploring the Frontiers Beyond Earth

[ Science Fiction ]

Out of the Cradle: Exploring the Frontiers Beyond Earth

This 1984 book, written and illustrated by planetary scientist William K. Hartmann, Ron Miller and Pamela Lee, visualizes the possible future of space exploration extending into the decades ahead.

Paperback Pioneers: Sun Books (1965–81)

[ Design ]

Paperback Pioneers: Sun Books (1965–81)

The independent paperback publisher Sun Books was founded in 1965, and this book brings together a significant chronology of cover designs. Published by Re:collection.

Parks

[ Design ]

Parks

Parks is a collection of over 300 United States national park maps, ephemera, and brochures spanning over 100 years. Published by Standards Manual.

Planetary Explorer: The Emigrant Trail Special Edition

[ Science Fiction ]

Planetary Explorer: The Emigrant Trail Special Edition

The year is 2038 AD, and Planetary Explorer magazine devotes this special issue to the first-person account of one of its correspondents, as they join the crew of the first commercial voyage to Mars. Published by General Dynamics.

Planetary Explorer: The Emigrant Trail Special Edition
Rhetoric of Logos: A Primer for Visual Language

[ Design ]

Rhetoric of Logos: A Primer for Visual Language

After an overview of the history of logos and how corporate design has evolved since its inception, the author illustrates how designers can utilize the tools of rhetoric create persuasive marks. By Eduard Helmann.

Shuttle: The World's First Spaceship

[ Technology ]

Shuttle: The World's First Spaceship

The shuttle system is the key to unlocking the next era of technology and the forerunner of space transportation systems of tomorrow: The world’s first spaceship, the Enterprise, is here! By Robert M. Powers.

Signs + Emblems

[ Design ]

Signs + Emblems

A collection of international examples. By Erhardt D. Stiebner and Dieter Urban.

Soviet Logos: Lost Marks of the Utopia

[ Design ]

Soviet Logos: Lost Marks of the Utopia

A collection of more than 360 rediscovered and carefully redrawn Soviet marks, with accompanying analysis revealing their utopian nature. By Rokas Sutkaitis.

Space and the American Imagination

[ Culture ]

Space and the American Imagination

Tracing the emergence of space travel in the popular mind, its expression in science fiction, and its influence on national space programs. By Howard E. McCurdy.

Starry Speculative Corpse

[ Philosophy ]

Starry Speculative Corpse

Philosophy meets horror against the backdrop of an indifferent, unhuman cosmos. By Eugene Thacker.

Symbol Sourcebook: An Authoritative Guide to International Graphic Symbols

[ Design ]

Symbol Sourcebook: An Authoritative Guide to International Graphic Symbols

A practical reference for universally used symbols, assembled by famed industrial designer Henry Dreyfuss. Forward by R. Buckminster Fuller.

Tales from the Dark Side of the City

[ Art ]

Tales from the Dark Side of the City

This book series forms an atlas to the territories and stories of a city that stretches across the entire planet, a city that sits between documentary and fiction, a city of dislocated sites, of drone footage and hidden-camera investigations, of interviews and speculative narratives, of toxic objects and distributed matter from distant grounds. By Unknown Fields.

TD 63-73

[ Design ]

TD 63-73

Total Design and its pioneering role in graphic design. An insider’s view by Ben Nos. Work by Ben Bos, Wim Crouwel, Friso Kramer, Benno Wissing and their teams.

Tentacles Longer Than Night

[ Philosophy ]

Tentacles Longer Than Night

Systematic, comprehensive exploration of the links between philosophy, religion, and the horror genre. By Eugene Thacker.

The Art of Looking Sideways

[ Design ]

The Art of Looking Sideways

The Art of Looking Sideways is a primer in visual intelligence, an exploration of the workings of the eye, the hand, the brain and the imagination. By Alan Fletcher.

The Cosmic Connection: An Extraterrestrial Perspective

[ Science ]

The Cosmic Connection: An Extraterrestrial Perspective

Carl Sagan's 1973 classic, in which he aims to hook readers up with the cosmos and change their perspective, demonstrating that in spite of our Earth chauvinism, we are all starfolk.

The High Frontier: Human Colonies in Space

[ Technology ]

The High Frontier: Human Colonies in Space

Dr. O’Neill put his three-pronged plan of Space Colonization, Space Solar Power and Large Scale Space Construction into easily accessible form with the release of this book. By Gerard K. O’Neill.

The History of Graphic Design. Vol. 1, 1890–1959

[ Design ]

The History of Graphic Design. Vol. 1, 1890–1959

70 years of graphic design, designers, and developments from the late 19th century through the economic boom after World War II, spanning designs that would form the basis for further revolutions. By Jens Müller.

The History of Graphic Design. Vol. 2, 1960–Today

[ Design ]

The History of Graphic Design. Vol. 2, 1960–Today

The most comprehensive exploration of graphic design to date. With around 3,500 seminal pieces and 78 landmark projects, year-by-year spreads, and profiles of industry leaders. By Jens Müller.

The Listeners

[ Science Fiction ]

The Listeners

A classic of science fiction, this book predicted and inspired the creation of the Search for Extraterrestrial Intelligence (SETI). By James Gunn.

The Moderns

[ Design ]

The Moderns

Meet the men and women who invented and shaped Midcentury Modern graphic design in America. By Steven Heller and Greg D'Onofrio.

The Movie Art of Syd Mead: Visual Futurist

[ Design ]

The Movie Art of Syd Mead: Visual Futurist

This book represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concepts from a career spanning almost 40 years. By Syd Mead.

The Peripheral

[ Science Fiction ]

The Peripheral

The story of a young woman caught between two worlds, The Peripheral interweaves two futures — pre-jackpot USA and post-jackpot London — to tell a story which gets to the heart of the way we live now. By William Gibson.

The Russian Cosmists

[ History ]

The Russian Cosmists

A dynamic and wide-ranging examination of the lives and ideas of the Russian Cosmists. By George M. Young.

The Uninhabitable Earth: Life After Warming

[ Science ]

The Uninhabitable Earth: Life After Warming

It is worse, much worse, than you think. If your anxiety about global warming is dominated by fears of sea-level rise, you are barely scratching the surface of what terrors are possible. By David Wallace-Wells.

The Visioneers

[ History ]

The Visioneers

How a Group of Elite Scientists Pursued Space Colonies, Nanotechnologies, and a Limitless Future. By W. Patrick McCray.

Trade Marks & Symbols Vol 1: Alphabetical Designs

[ Design ]

Trade Marks & Symbols Vol 1: Alphabetical Designs

A comprehensive, profusely illustrated guide to more than 1,500 trademarks from all over the world. By Yasaburo Kuwayama.

Trade Marks & Symbols Vol 2: Symbolical Designs

[ Design ]

Trade Marks & Symbols Vol 2: Symbolical Designs

A comprehensive, profusely illustrated guide to more than 1,500 trademarks from all over the world. By Yasaburo Kuwayama.

Trevor Paglen: From the Archives of Peter Merlin, Aviation Archaeologist

[ History ]

Trevor Paglen: From the Archives of Peter Merlin, Aviation Archaeologist

In From the Archives of Peter Merlin, Aviation Archaeologist, multidisciplinary artist Trevor Paglen collaborates with Peter Merlin, a former NASA archivist, on this new artist’s book featuring a photographic inventory of objects from the aerospace historian’s archive of research culled from military bases such as Area 51.

Underland: A Deep Time Journey

[ Geography ]

Underland: A Deep Time Journey

An extraordinary journey into our relationship with darkness, burial, and what lies beneath the surface of both place and mind. Taking a deep-time view of our planet, Macfarlane asks a vital and unsettling question: “Are we being good ancestors to the future Earth?” By Robert Macfarlane.

Understanding Comics: The Invisible Art

[ Comics ]

Understanding Comics: The Invisible Art

McCloud, in an incredibly accessible style, explains the details of how comics work: how they're composed, read and understood. By Scott McCloud.

VNIITE: Discovering Utopia: Lost Archives of Soviet Design

[ Design ]

VNIITE: Discovering Utopia: Lost Archives of Soviet Design

The previously untold story of the VNIITE – the All-Union Scientific Research Institute of Technical Aesthetics. The ‘Vniitians’, designed for the future and developed new theories and approaches to design in the USSR.

Worlds Beyond: The Art of Chesley Bonestell

[ Art ]

Worlds Beyond: The Art of Chesley Bonestell

A richly illustrated book about the life and work of Chesley Bonestell, the "Father of Modern Space Art". By Ron Miller and Frederick C. Durant III.

Copyright 2025 Roger Strunk / Site development by Rich Bachman